Home
Games
Simulations
Software
PAUS
Home
Games
Simulations
Software
PAUS
Selected category:
Blekinge Institute of Technology
PAUS
Bending by joints
So as i wrote in my last post (https://jonas.svegland.se/how-to-curve-meshes-by-a-shader) I currently exploring...
PAUS
How to curve meshes by a shader?
There are many algorithms to calculate a path/curve by and I'm currently exploring...
PAUS
First week @Station
The first week at my chosen partner, Station Interactive AB, is now...
PAUS
P.A.U.S. @Station
So I'm going to be a part of this research project called PAUS...
Software
EPOC Framework
EPOC is a object oriented wrapper for
Featured, Games
Luma – Celestial Path
Luma – Celestial Path was a collaboration between Jonas Svegland (me), Erik Odeldahl, Hannes Norda (Mediatechnologies, Blekinge...