Workshop: Unity & Netcode (Swedish)

Workshop: Unity & Netcode (Swedish)

This is a workshop designed to give a introduction to Unity3D and the Netcode for GameObjects API that I held at Blekinge Institute of Technology.

Contents:

  • Installing Git
  • System environment variables
  • Create a Unity project
  • Install the required packages
  • Lay the groundwork for the game
  • Create the player
  • Control the player
  • Create a camera that follows the player
  • Begin network programming with NetworkManager
  • Build a UI to control the network server
  • Turn the player into a networked object
  • Hook up the player’s camera correctly
  • Ensure you’re controlling the right player
  • Test using ParralelSync
  • Name players according to their network IDs

Resources for this workshop:

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