#include <TransformObject.h>
Public Member Functions | |
TransformObject () | |
virtual | ~TransformObject () |
void | SetPos (float fX, float fY) |
void | SetPos (Vector2D vPos) |
void | SetPosX (float fX) |
void | SetPosY (float fY) |
Vector2D * | GetPos () |
float | GetPosX () |
float | GetPosY () |
void | SetScl (float fX, float fY) |
void | SetScl (Vector2D *pScl) |
void | SetSclX (float fX) |
void | SetSclY (float fY) |
Vector2D * | GetScl () |
float | GetSclX () |
float | GetSclY () |
void | SetRot (float fDegrees) |
float | GetRot () |
Protected Attributes | |
float | m_fRot |
Vector2D | m_vPos |
Vector2D | m_vScl |
TransformObject::TransformObject | ( | ) |
TransformObject::~TransformObject | ( | ) | [virtual] |
void EPOC::TransformObject::SetPos | ( | float | fX, | |
float | fY | |||
) | [inline] |
void EPOC::TransformObject::SetPos | ( | Vector2D | vPos | ) | [inline] |
void EPOC::TransformObject::SetPosX | ( | float | fX | ) | [inline] |
void EPOC::TransformObject::SetPosY | ( | float | fY | ) | [inline] |
Vector2D* EPOC::TransformObject::GetPos | ( | ) | [inline] |
float EPOC::TransformObject::GetPosX | ( | ) | [inline] |
float EPOC::TransformObject::GetPosY | ( | ) | [inline] |
void EPOC::TransformObject::SetScl | ( | float | fX, | |
float | fY | |||
) | [inline] |
void EPOC::TransformObject::SetScl | ( | Vector2D * | pScl | ) | [inline] |
void EPOC::TransformObject::SetSclX | ( | float | fX | ) | [inline] |
void EPOC::TransformObject::SetSclY | ( | float | fY | ) | [inline] |
Vector2D* EPOC::TransformObject::GetScl | ( | ) | [inline] |
float EPOC::TransformObject::GetSclX | ( | ) | [inline] |
float EPOC::TransformObject::GetSclY | ( | ) | [inline] |
void EPOC::TransformObject::SetRot | ( | float | fDegrees | ) | [inline] |
float EPOC::TransformObject::GetRot | ( | ) | [inline] |
float EPOC::TransformObject::m_fRot [protected] |
Vector2D EPOC::TransformObject::m_vPos [protected] |
Vector2D EPOC::TransformObject::m_vScl [protected] |