#include <TextureSDL.h>
Public Member Functions | |
TextureSDL () | |
TextureSDL (GraphicsManager *pGraphicsManager) | |
virtual | ~TextureSDL (void) |
virtual void | Cleanup () |
virtual bool | Initialize (std::string sName, std::string sFilePath, SDL_Surface *pSDLSurface, bool bExclusive=false) |
TextureSDL::TextureSDL | ( | ) |
TextureSDL::TextureSDL | ( | GraphicsManager * | pGraphicsManager | ) |
TextureSDL::~TextureSDL | ( | void | ) | [virtual] |
void TextureSDL::Cleanup | ( | ) | [virtual] |
Reimplemented from EPOC::Texture.
virtual bool EPOC::TextureSDL::Initialize | ( | std::string | sName, | |
std::string | sFilePath, | |||
SDL_Surface * | pSDLSurface, | |||
bool | bExclusive = false | |||
) | [virtual] |